﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 龙人军官 : Minion
    {
        public 龙人军官() : base()
        {
            Attack = 2;
            Health = 3;
            Skills[2] = true;
            Race = race.dragon;
        }

        public override Minion NewOne()
        {
            return new 龙人军官();
        }
    }
    class 龙人军官_金色 : 龙人军官
    {
        public 龙人军官_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 龙人军官_金色();
        }
    }
}
